Online journal, entry 14
Okay. A while since I posted last time, as there is much to do these days.
This is what I have been doing since last time.
* rendered everything from 3ds max
* comping in Nuke (ongoing)
* begun working on the soda can scene, at the end of the film.
Here are some process images from the soda can scene. I used a subsurface scattering material for the glowing metal in the scene to make it look belivable. The metal cools down and the brand "dare" is revealed. I first tried to create the glow effect by blending and animating maps and self illumination, to create the effect, but this way turned out much better.
|blending maps and using self illumination|