Tuesday, 10 April 2012

nline journal, entry 14

Per Viggo Bergsvik - Final Year Project
Online journal, entry 14


 Okay. A while since I posted last time, as there is much to do these days.

This is what I have been doing since last time.

* rendered everything from 3ds max
* comping in Nuke (ongoing)
*  begun working on the soda can scene, at the end of the film.

Here are some process images from the soda can scene. I used a subsurface scattering material for the glowing metal in the scene to make it look belivable. The metal cools down and the brand "dare" is revealed. I first tried to create the glow effect by blending and animating maps and self illumination, to create the effect, but this way turned out much better.


SSS material
blending maps and using self illumination




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